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3ds Max: Rigging in Autodesk 3Ds Max – Chapter07

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3ds Max » Animation — 7 months ago
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Welcome to the 7th chapter of the rigging series. In this Chapter of Rigging in Autodesk 3Ds Max we will discuss about the torso controller of the character. This chapter is very important as we will cover how to create controller of a FK chain. Hope you will enjoy this

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