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3ds Max: Modelling Nokia 5630 using 3ds max – Part 1

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3ds Max » Modeling — about 8 years ago
As by other tutorials the first step would be placing the reference images into our scene and set-up the environment for modelling. Using a primitive we will model a rough shape of the mobile phone and using editable functions add more details and polygons. After the rough shape would be done i will start adding details starting with the USB and jack plug on the top of the mobile.


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