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3ds Max: Model a 50 Cal Gun in 3ds Max >> Part 4.1: Diffuse(Color) Map in Photoshop.

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3ds Max » Materials — almost 9 years ago
The basics of a Diffuse map is to add a color texture that fits over the Normal Map. This Diffuse map is created from the Normal map layers by using Layer style effects. The colors should not be too dark, so as not to block the Normal Map shadows on the model. The light colors, should not be so bright, so as not to block the Normal Map highlights on the model.


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