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Java: 3D Graphics in Java - Creating objects with OpenGL (JOGL)

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Java » Basics — about 7 years ago
In this lesson we look at the various ways of creating 3D shapes in OpenGL (JOGL). We also cover the basics of rotation and look at using the GLUT library to let us load pre-made primitives like the famous 'teapot'. Includes source code as well as some basic and advanced exercises at the end.

Comments

avatarjeremejazz almost 7 years ago

cool

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