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Flash: Conquer the Universe With ActionScript 3.0 and the Flixel Game Engine

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Flash » Game Development — almost 8 years ago
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The Flixel game engine is an opensource ActionScript 3.0 framework written by Adam Atomic. Its aim is to take the donkey work out of building AS3 games, leaving you with all the fun stuff and saving heaps of time! In this, the first in a series of two screencasts, Shane Johnson takes you through the basics of Flixel, explaining how to build an awesome shoot 'em up game from scratch.

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