Apr 07, 2011 — 7 comments
In this tutorial you will learn how to create realistic grass and flower using 3DS Max
When designing an identity and brand materials for a client, good presentation is crucial! In the first part of this 2-day tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process, whilst in Day 2 he’ll cover Lighting, Applying Materials, Studio Settings, Rendering and Exporting, and finally the Post Production. So let’s get started!
In this video tutorial Travis Williams demonstrates a range of techniques in 3ds Max, including modeling, pelt-unwrapping, texturing and path deforming.
In this quick introduction, we'll look at how customizable 3DS Max is to your particular needs. You can adjust the viewports, add statistics, change the colours of just about everything and save or load a custom UI of your own!
In this video tutorial Roberth Vala covers how to set up cinema projections in a way that really works.
There are few questions which always rise in forum like what is 3d graphics, modeling, which softwares. So, in this article you will understand...
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
In this video tutorial, Roberth Vala looks at an easy and fast way to distribute custom objects on any given surface.
Themis Benetatos show us how to create and texture a football / soccer ball using 3ds Max.
How to play with camera
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