Apr 07, 2011 — 5 comments
In day one of this this two day tutorial, author Cristian Pop will show us three different methods for creating an animated “Pinboard Effect” in 3D Studio Max.
Stretchy bones are very essential for cartoon character rigging and exaggerated animations. In this video you will learn how to create Stretchy bone system in Autodesk 3Ds Max with help of some very little expression. Even if you are not very familiar in max script or expression still you will be able to understand it easily.
In this tutorial I will show you how to make a pair of earring using 3DS Max. A very simple tutorial, recommended to those new users who are not used with this software. We will use some simple tools in order to create a pair of 3D earrings.I will also show you how to use MassFX in order to create a natural look, a natural fall of the earring’s parts.
How to create a re-usable lightbox in blender This tutorial is for the blender internal render engine (not cycles)
Learn how to Design 3D text with 3ds Max. Design a text logo in 3D. Render an animation of your text. Export it to Photoshop for further enhancements. Create a great logo for your business or website.
In this tutorial we\'ll learn how to create realistic volumetric clouds in 3ds Max without using any plug-in, this is step by step...
This tutorial covers the creation of a human head step by step. Each step is covered in detail. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it.
Use 3ds Max Particle Flow to make rain fill a box. Two Realistic animations in one. Learn Particle effects for the rain, and auto-key animation for the water fill.
An overview of how you can create character for computer games.
Tom Isaksen brings some more 3ds Max tips and tricks our way in this quick little tutorial....
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?