Apr 07, 2011 — 7 comments
In this video tutorial, Roberth Vala looks at an easy and fast way to distribute custom objects on any given surface.
In this tutorial you will learn how to create realistic grass and flower using 3DS Max
In this tutorial, Tiago Mederios looks at using 3D LOD subdivision in Max to make a scene lighter to render by optimizing the number of used polygons.
In this video tutorial you will learn how to use Mental ray proxy to decrease your rendering time and enhance your work in large setup
The Battle for 3D; 3ds Max vs Maya. Read this to find out which one is best for you.
How to play with camera
Tom Isaksen brings some more 3ds Max tips and tricks our way in this quick little tutorial....
Bevel profile modifier is one of the most unique modifier in Autodesk 3Ds Max. This has the extended features from the bevel modifier. This tutorial will show you the very uniqueness of this modifier. Hope you will enjoy this.
This tutorial is for 3ds Max as well as any 3D modeling program. You will learn how to set up one, two, or three background images for your Modeling Projects.
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
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