Apr 07, 2011 — 11 comments
In this tutorial, Tiago Mederios looks at using 3D LOD subdivision in Max to make a scene lighter to render by optimizing the number of used polygons.
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
Bevel profile modifier is one of the most unique modifier in Autodesk 3Ds Max. This has the extended features from the bevel modifier. This tutorial will show you the very uniqueness of this modifier. Hope you will enjoy this.
The Battle for 3D; 3ds Max vs Maya. Read this to find out which one is best for you.
How to play with camera
In this video tutorial Roberth Vala covers one of the many methods that can be used to simulate cloth.
A beginners guide to 3ds Max. This is a very popular piece of software used for modeling 3D objects and scenes, and is a premier 3D software for animation in games and TV and movies. Read this to see if 3D design is your path to success!
Themis Benetatos show us how to create and texture a football / soccer ball using 3ds Max.
In this quick introduction, we'll look at how customizable 3DS Max is to your particular needs. You can adjust the viewports, add statistics, change the colours of just about everything and save or load a custom UI of your own!
In this video tutorial, Roberth Vala looks at an easy and fast way to distribute custom objects on any given surface.
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