Apr 07, 2011 — 3 comments
Artist especially interested in modeling the Hummer H1 design because it is much more sturdy and heavy in comparison to typical sports cars
This tutorial covers the creation of a human head step by step. Each step is covered in detail. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it.
In this 3DTotal site tutorial see how David Cox creates a twin tip exhaust pipe in 3ds Max 2010.
Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitt...
In this tutorial you will learn how to lighting and setting up a realistic render with Vray 2.0 and 3ds max 2011, also how to use ...
3ds max 9 vs 2009, 3ds max design student version difference, 3ds max educational version, 3ds max educational vs, 3ds max free student version, 3ds max This tutorial will describe you how I modeled my hand model from a sketch. The method I used here is polygonal modeling. As you can see I have a hand sketch from an anotomy book and start the modeling process using the hand sketch as a blueprint, you should do the same.
Cool reactor animation in 3ds Max. Steel ball shatters concrete block. Free 3ds Max script makes it easy. Video included.
As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we'll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting....a marching 3d army where we have full control over the position and animation of the soldiers!
Starting off with a simple basic cylinder, we work our way to near finish of modeling a Head Phone.
In this tutorial, the author has explained very well how you can model a steampunk sword using 3DS Max. Its a very simple tutorial, very well explained and perfect for any beginner
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