Apr 07, 2011 — 3 comments
In this chapter we will move forward to create the hand bones of the character, and also learn how to connect them with the spine bones we created in the first chapter.We will also learn about various option from bone tools, like connect bones etc.Hope this part of the tutorial will clear your understanding regarding the joining of the bone chains
A rather unusual but very interesting tutorial that shows you how to correctly model an interior so that the lighting won't look unrealistic.
Artist sharing the process of modeling the vehicle called Batmobile in 3ds Max
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
In the 5th chapter of the series of rigging in 3ds max we will learn how to create the foot bone structure of the character . For creating this structure we will use the reverse foot technique. we will also learn how to create the finger bones of the hand. In case of fingers you need to understand few specifications which will help you your rig to become seamless one. Hope you will enjoy this
Damir G Martin took an old piece and reinvented it, drawing on his love of dinosaurs to create this cool image.
In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.
Dragon ::: 3ds Max Modeling, V-ray Material and Rendering, Photoshop Color Correction and Compositing Video Tutorial Ejderha ::: 3ds Max Modelleme, V-ray Malzeme ve Görselleştirme, Photoshop Renk Ayarları / Düzenleme ve Kompozisyon Görsel Eğitim
Artist placed this new car in a new environment to learn how to place the lights, exposure and so on
Prometheus holographic navigation is a very exciting tutorial,in which you will learn a more advanced MoGraph
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