Apr 07, 2011 — 3 comments
In this tutorial, we will make an environment with clouds, horizon, water, trees etc. Follow the below link for more details.
This tutorial will walk you through the basics of setting up an indoor scene and properly lighting it and rendering it with Mental Ray, great for both beginners and intermediate users. We'll discuss daylight systems, photometric sky portals and free lights.
In this new tutorial for 3dsmaxresources.com, You will be shown how to model a complete bedroom. Follow the below link for more details.
A tutorial that shows you how to setup an illumination rig for realistic interior architectural renderings.
This tutorial covers the creation of a human head step by step. Each step is covered in detail. The head is modeled roughly using polygons. The head will get its final form when Meshsmooth modifier is added to it.
The Florence Design Academy has written a new tutorial which explains how to create chrome material in 3ds max
Read the simple tutorial on creating neon lights in 3ds max using vray material and renderer
In this tutorial you will learn how to make realistic Gold Material in 3ds max using simple technique with 4 easy steps.
Step by step tutorial about lighting and rendering with Mental Ray in 3ds Max.
Learn to make a abstract sig with a uncut stock with this tutorial.
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?