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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 5 years ago
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welcome to the 9th chapter of Rigging in Autodesk 3Ds Max. In this tutorial we will learn how to create arm controllers with IK chain. Last chapter we created left hand of the character, here we will create the right hand
3ds Max » Basics — about 8 years ago
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In this video tutorial Roberth Vala covers one of the many methods that can be used to simulate cloth.
3ds Max » Animation — about 8 years ago
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Learn the animation basics and looping in Cinema 4D. Although this won't teach you on the artwork part, you will learn how to animate it and there's a demo video attached. If you have any question, please leave a comment. I will additionally write more tutorials on this if needed.
3ds Max » Animation — over 7 years ago
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In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
3ds Max » Animation — over 5 years ago
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Human ear always seems to be one of the most critical for modeling. This series of tutorial will cover the basic anatomy of the human ear and how we can create that in simple way. Hope you will enjoy this
3ds Max » Animation — over 5 years ago
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Learn about creating animated explosions and smoke in FumeFX for 3ds Max. All you need to get started with the FumeFX plugin.
3ds Max » Animation — over 5 years ago
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Hello and welcome to the third chapter of the rigging in Autodesk Maya. In this chapter we will cover the arm joints and also learn how to mirror a joint chain in a seamless manner. You will also see how the proper naming of joints help while rigging from the beginning. Happy learning.
3ds Max » Basics — about 9 years ago
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When designing an identity and brand materials for a client, good presentation is crucial! In the first part of this 2-day tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process, whilst in Day 2 he’ll cover Lighting, Applying Materials, Studio Settings, Rendering and Exporting, and finally the Post Production. So let’s get started!
3ds Max » Modeling — over 8 years ago
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Today Martin Kostov brings us Day 5 of his popular ‘Soviet Machine’ tutorial series. In today’s lesson, Martin starts work on the machine’s detailed motor and belt sections, as well as continuing to add detail to the model by creating the machine’s wires and cables.
3ds Max » Modeling — over 9 years ago
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In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step. You will learn to use many of 3ds Max's poly and spline modeling tools, while keeping the model as light weight and simplified as possible, and only using subdivision in the areas that require it.
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