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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — over 9 years ago
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In this video tutorial you will learn how to use Mental ray proxy to decrease your rendering time and enhance your work in large setup
3ds Max » Animation — almost 7 years ago
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In the second chapter of Ear modeling in Autodesk Maya we will continue from helix creation and cover the basic area structure of the human ear like creating the fossa trangularis and scafa area. Hope you enjoy the session.
3ds Max » Animation — over 8 years ago
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In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
3ds Max » Basics — about 10 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Animation — almost 7 years ago
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In the third chapter we will learn how to create the leg bones and how to mirror a joint chain. Selecting the joint position of the legs are important and While mirroring there are certain things that we have to maintain, here we will learn about them.
3ds Max » Animation — over 6 years ago
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Learn about creating animated explosions and smoke in FumeFX for 3ds Max. All you need to get started with the FumeFX plugin.
3ds Max » Animation — almost 11 years ago
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Learn how to create a fantastic Particle Dispersion Effect Using 3DS Max and Particle Flow!
3ds Max » Basics — almost 7 years ago
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In this quick introduction, we'll look at how customizable 3DS Max is to your particular needs. You can adjust the viewports, add statistics, change the colours of just about everything and save or load a custom UI of your own!
3ds Max » Animation — almost 7 years ago
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Welcome to the second chapter of the Rigging in Maya. In this chapter we will start to rig a character and to start with , we will construct the spine joints of the character. We will also know the basic steps which a rigger should remember while creating a rig structure of a character. Hope you all will enjoy.
3ds Max » Modeling — over 6 years ago
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Toy Train ::: 3D’s Max Modeling, V-Ray Material and Rendering, Photoshop Color Correction and Compositing Video Tutorial Oyuncak Tren ::: 3D’s Max Modelleme, V-Ray Malzeme ve Görselleştirme, Photoshop Renk Ayarları ve Kompozisyon Video Ders
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