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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — almost 7 years ago
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Bevel profile modifier is one of the most unique modifier in Autodesk 3Ds Max. This has the extended features from the bevel modifier. This tutorial will show you the very uniqueness of this modifier. Hope you will enjoy this.
3ds Max » Lighting — about 8 years ago
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Gathering References and inspirational images is the first thing you always have to do, as that will help to give you an idea on...
3ds Max » Animation — about 9 years ago
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In day 2 of Cristian Pop’s “Create an animated pinboard effect in 3d studio max” tutorial, Cristian will concluded the project by showing us how to model and animate the pinboard’s case using basic modeling techniques and keyframe animation.
3ds Max » Basics — almost 9 years ago
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In this quick, 10-minute tutorial, Ricardo Eloy explores how to create good-looking caustics using V-Ray without spending hours in calculations.
3ds Max » Animation — about 8 years ago
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This is not a tutorial for teaching how to work with any armature system, artist will try to teach the main poses and how to animate...
3ds Max » Animation — over 6 years ago
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In this Chapter of rigging in 3ds max We will learn how to create the Hip bone of a character and how to connect it with leg bones as well as how to set a IK solver in leg.
3ds Max » Basics — almost 6 years ago
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A beginners guide to 3ds Max. This is a very popular piece of software used for modeling 3D objects and scenes, and is a premier 3D software for animation in games and TV and movies. Read this to see if 3D design is your path to success!
3ds Max » Animation — over 10 years ago
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As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we'll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting....a marching 3d army where we have full control over the position and animation of the soldiers!
3ds Max » Animation — over 6 years ago
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This is the second part of the previous chapter of Rigging in 3Ds Max. Continuing from the last chapter we will learn how to add a controller with the IK-FK system we created in the last chapter. You should have the knowledge of reaction manager in 3Ds Max before you go through this chapter. Hope you will enjoy this.
3ds Max » Modeling — about 8 years ago
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In this tutorial we will model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3DsMax.
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