Apr 07, 2011 — 5 comments
Discover how Daniel Orive created his own version of the mysterious Oraveres race from best-selling video game Mass Effect in ZBrush and Max.
In this tutorial, you will learn how to create and design a 3D representation of a cube using Google SketchUp. Google SketchUp is designed and known for creating or modeling 3D objects. Read the tutorial here: http://www.agentsofvalue.com/2013/04/3d-cube-design-using-google-sketchup/
We unlock the 3dmotive vault with our old-school video on creating a Junk Pile using Physics! The Physics reactor inside of 3ds Max has changed in recent releases, but many of the techniques are still applicable today. We hope you can still use some of these techniques to create a sweet looking junk pile in your software of choice!
Bevel profile modifier is one of the most unique modifier in Autodesk 3Ds Max. This has the extended features from the bevel modifier. This tutorial will show you the very uniqueness of this modifier. Hope you will enjoy this.
In this lesson, Stephen Wells is going to be covering the basics of edge modeling in 3D Studio Max while using his Orc Head model as the example. Some cool workflow tips here, so check it out!
Learn how to Design 3D text with 3ds Max. Design a text logo in 3D. Render an animation of your text. Export it to Photoshop for further enhancements. Create a great logo for your business or website.
3ds max has become a great profession for many individuals. To increase the interest among students for training, Autodesk provides a student program. It is part of the Autodesk Education Community.
The inbuilt array functions inside 3ds Max is used for creating one-, two-, and three-dimensional arrays. For example, a row of five objects is a single-dimension array, even though it takes up three-dimensional space in the scene.
The idea was to add Cadillac Ecto\'s gadgets from the famous Ghostbusters movie (1984) into a VW Beetle. So, here is a little maki...
In this 17min video tutorial you will learn how to light and render an interior scene using 3ds max and vray.
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