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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — about 1 year ago
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The inbuilt array functions inside 3ds Max is used for creating one-, two-, and three-dimensional arrays. For example, a row of five objects is a single-dimension array, even though it takes up three-dimensional space in the scene.
3ds Max » Advanced Concepts — about 1 year ago
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The idea was to add Cadillac Ecto\'s gadgets from the famous Ghostbusters movie (1984) into a VW Beetle. So, here is a little maki...
3ds Max » Advanced Concepts — about 1 year ago
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In this 17min video tutorial you will learn how to light and render an interior scene using 3ds max and vray.
3ds Max » Modeling — about 1 year ago
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Artist followed some of the best trainings on automotive modeling available on the web, that have common points and tips that he w...
3ds Max » Advanced Concepts — about 1 year ago
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Artist always liked to write a short summary of image/artwork I make. I\'m happy that I get the chance to share my information
3ds Max » Modeling — over 1 year ago
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In this tutorial we will continue modelling objects for our interior and model a home theatre system using reference pictures. These objects will be used later by creating and building our interior at the end of this section. The system is made from a subwoofer, main unit, DVD player and speakers.
3ds Max » Rendering — over 1 year ago
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Introduction to Vray rendering. How to download the Demo. How to purchase Vray. How to install Vray. Basic Vray settings. Create a Vray light room. Also Vray materials, and Camera setup for rendering.
3ds Max » Modeling — over 1 year ago
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Learn how to make a superb Alfa Romeo 2600 Sprint using 3D Studio Max. Tutorial will be a fast overview of the final result.
3ds Max » Modeling — over 1 year ago
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Create a Ford Mustang 1970 Mach 1 in 3D with HDRI ligthing and backdrop.
3ds Max » Modeling — over 1 year ago
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Learn modeling and unwrapping in 3ds Max. Includes tutorials for all applied texture maps: Normal map, Diffuse map, Specular map, and Opacity map. Use Gimp or Photoshop to design the textures.
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