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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 9 years ago
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In day one of this this two day tutorial, author Cristian Pop will show us three different methods for creating an animated “Pinboard Effect” in 3D Studio Max.
3ds Max » Animation — almost 11 years ago
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As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we'll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting....a marching 3d army where we have full control over the position and animation of the soldiers!
3ds Max » Animation — over 6 years ago
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Use the 3ds Max Cloth modifier to make flag animations. Learn to use Gravity and Wind to make your animation look right. Use the viewport to run the animation, or export a quality rendering.
3ds Max » Lighting — almost 10 years ago
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Lighting is the basic and useful technique in 3D studio max, almost every project depend upon it. Here I am going to tell you some basics of Daylight, it is a video Tutorial, hopefully you will like it.
3ds Max » Animation — over 9 years ago
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In day 2 of Cristian Pop’s “Create an animated pinboard effect in 3d studio max” tutorial, Cristian will concluded the project by showing us how to model and animate the pinboard’s case using basic modeling techniques and keyframe animation.
3ds Max » Animation — over 7 years ago
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Learn how to Design 3D text with 3ds Max. Design a text logo in 3D. Render an animation of your text. Export it to Photoshop for further enhancements. Create a great logo for your business or website.
3ds Max » Animation — almost 7 years ago
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Welcome to the 7th chapter of the rigging series. In this Chapter of Rigging in Autodesk 3Ds Max we will discuss about the torso controller of the character. This chapter is very important as we will cover how to create controller of a FK chain. Hope you will enjoy this
3ds Max » Animation — almost 7 years ago
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Hi friends, welcome to yet another new section in Autodesk Maya. This is the first chapter of Rigging in Maya, We will discuss about different option on creating a skeleton or joint structure in Maya. This first chapter will cover the basic of joint creation and how to manipulate them in Maya scene. Hope you will enjoy.
3ds Max » Basics — over 9 years ago
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In this tutorial, Tiago Mederios looks at using 3D LOD subdivision in Max to make a scene lighter to render by optimizing the number of used polygons.
3ds Max » Modeling — almost 7 years ago
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Our basic ear shape has already came out nicely, and now we will start the detailing of the human ear model. In this chapter we will start detailing of the inner portion of the ear we will readjust the cut flow of the model and start to give it a clear and nice loops. Hope you will enjoy it
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