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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — about 9 years ago
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Themis Benetatos show us how to create and texture a football / soccer ball using 3ds Max.
3ds Max » Animation — almost 10 years ago
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As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we'll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting....a marching 3d army where we have full control over the position and animation of the soldiers!
3ds Max » Basics — over 8 years ago
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How to play with camera
3ds Max » Animation — almost 6 years ago
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In this chapter we will move forward to create the hand bones of the character, and also learn how to connect them with the spine bones we created in the first chapter.We will also learn about various option from bone tools, like connect bones etc.Hope this part of the tutorial will clear your understanding regarding the joining of the bone chains
3ds Max » Basics — almost 6 years ago
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The Battle for 3D; 3ds Max vs Maya. Read this to find out which one is best for you.
3ds Max » Animation — almost 6 years ago
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welcome to the 9th chapter of Rigging in Autodesk 3Ds Max. In this tutorial we will learn how to create arm controllers with IK chain. Last chapter we created left hand of the character, here we will create the right hand
3ds Max » Animation — almost 6 years ago
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In this Chapter of rigging in 3ds max We will learn how to create the Hip bone of a character and how to connect it with leg bones as well as how to set a IK solver in leg.
3ds Max » Animation — over 7 years ago
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In this video tutorial, you will learn how you can creates the shapes of wires using PFlow in 3ds Max. This technique will helps you in achieving different and artistic results
3ds Max » Animation — almost 6 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
3ds Max » Modeling — almost 5 years ago
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In Part 1 tutorial, you have created basic head object. Now, in this tutorial you are going to add eyes, nose, and eyebrows. Also you will create body.
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