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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 8 years ago
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In this video tutorial Roberth Vala looks at how to practice animation timing and the placement of keys.
3ds Max » Animation — over 6 years ago
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Learn how to Design 3D text with 3ds Max. Design a text logo in 3D. Render an animation of your text. Export it to Photoshop for further enhancements. Create a great logo for your business or website.
3ds Max » Basics — over 8 years ago
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In this video tutorial Roberth Vala covers one of the many methods that can be used to simulate cloth.
3ds Max » Basics — over 8 years ago
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In this video tutorial Roberth Vala covers how to set up cinema projections in a way that really works.
3ds Max » Basics — over 9 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Basics — about 6 years ago
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In this tutorial you will learn how to create realistic grass and flower using 3DS Max
3ds Max » Basics — over 5 years ago
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A beginners guide to 3ds Max. This is a very popular piece of software used for modeling 3D objects and scenes, and is a premier 3D software for animation in games and TV and movies. Read this to see if 3D design is your path to success!
3ds Max » Animation — almost 6 years ago
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In this Chapter of rigging in 3ds max We will learn how to create the Hip bone of a character and how to connect it with leg bones as well as how to set a IK solver in leg.
3ds Max » Animation — almost 6 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
3ds Max » Characters — over 5 years ago
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Today we will cover the basics of setting up a character rig to skeletal biped system using the skin modifier in 3D Studio Max.
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