The biggest "making of" of 3dm3 history! Just amazing full tutorial about how to create high technically and impressive artwork.
n this tutorial we will model a living room wall and get again a bit closer to the final scene which would be an interior render merging all our model did before. This part of furniture is very popular and you can basically find it everywhere and it’s used for placing the TV or any electronics inside the living room. As by other tutorials we will start by placing our reference objects inside our scene.
A tutorial that shows you how to create terrains in 3ds max following contour lines, in minutes using a free plugin.
This tutorial is for 3ds Max as well as any 3D modeling program. You will learn how to set up one, two, or three background images for your Modeling Projects.
A fast mental ray render using photometric lights and HDRI.
This tutorial learn you how to integrate 3D objects in 2D.
In this tutorial i will show you how to model Iron Man helmet, texture it and render using Autodesk 3ds max and Adobe Photoshop. By this we will use poly modelling technique where we start from a single poly.
In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
In this tutorial for beginners I will show you how you can model and texture an American Football using 3ds Max. First we will prepare the scene for modelling by placing a reference picture inside the view of 3ds Max and so keep the proportion of the ball 1:1 to a real world object.
Satya Reddy shows how to get reflection and refraction without having any anti-aliasing problems, using the Scanline Renderer in 3ds Max.
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