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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — over 6 years ago
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In this tutorial you will learn how to create realistic grass and flower using 3DS Max
3ds Max » Animation — about 8 years ago
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In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
3ds Max » Animation — over 6 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
3ds Max » Basics — over 9 years ago
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Tom Isaksen brings some more 3ds Max tips and tricks our way in this quick little tutorial....
3ds Max » Basics — almost 10 years ago
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Themis Benetatos show us how to create and texture a football / soccer ball using 3ds Max.
3ds Max » Animation — about 9 years ago
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Learn the animation basics and looping in Cinema 4D. Although this won't teach you on the artwork part, you will learn how to animate it and there's a demo video attached. If you have any question, please leave a comment. I will additionally write more tutorials on this if needed.
3ds Max » Basics — almost 10 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Basics — over 9 years ago
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In this video tutorial you will learn how to use Mental ray proxy to decrease your rendering time and enhance your work in large setup
3ds Max » Basics — about 10 years ago
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In this Basix tutorial we will discuss in an informal manner everything you need to know about the essential operators and workflow within Particle Flow. We will learn what each setting does inside the basic operators, and create a small mortar explosion, precisely controlled with various methods, as well as completely procedural.
3ds Max » Lighting — over 9 years ago
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Lighting is the basic and useful technique in 3D studio max, almost every project depend upon it. Here I am going to tell you some basics of Daylight, it is a video Tutorial, hopefully you will like it.
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