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  13. 3ds Max

3ds Max Tutorials

3ds Max » Modeling — about 10 years ago
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Detailed step by step details of two magnifiers in love
3ds Max » Modeling — about 8 years ago
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3Ds Max 2010 brings new features and this an excellent way to start modeling in Max 2010, so get prepare for a new way to 3d modeling
3ds Max » Modeling — over 5 years ago
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In this tutorial i will show you how to model Iron Man helmet, texture it and render using Autodesk 3ds max and Adobe Photoshop. By this we will use poly modelling technique where we start from a single poly.
3ds Max » Modeling — about 10 years ago
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This image was created for a personal project to brush up on my high-end skills, having only been working on lower poly game art for the past few years. The mesh is approximately 1.5 million polygons and Brazil r/s was used to render out the model.
3ds Max » Modeling — about 10 years ago
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In this tutorial explained you the different steps used in the modeling of the scene inside the kitchen
3ds Max » Modeling — over 10 years ago
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Poly Modelling is one of the most common modeling techniques. It is easy to use, but it consumes a lot of time and effort as your are required to copy the existing edges to make new ones and then align the vertex of new edges to the blueprint.
3ds Max » Lighting — over 10 years ago
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We have to experiment a lot to get a good result. Most often, however, my best outputs are from a proper workflow. Lighting workflow is an excellent article on different types of lights and its workflow.
3ds Max » Modeling — about 10 years ago
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I made some sketches for some of my concepts and others not because I used other cars as reference. The car that we're talking about, in this article, is based on the marvelous and beautiful Mazda RX-8 as you may already noticed.
3ds Max » Advanced Concepts — over 2 years ago
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Accessor methods is used to access or set an object’s properties. These accessor methods are by default and automatically synthesized by the compiler. For more details please visit the link http://goo.gl/q5UnFm
3ds Max » Advanced Concepts — over 7 years ago
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In this Making Of by Paul Wesley, find out how he created his amazing futuristic tank-like motorbike using 3ds Max and V-Ray
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