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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — almost 8 years ago
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When designing an identity and brand materials for a client, good presentation is crucial! In the first part of this 2-day tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process, whilst in Day 2 he’ll cover Lighting, Applying Materials, Studio Settings, Rendering and Exporting, and finally the Post Production. So let’s get started!
3ds Max » Basics — about 7 years ago
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In this video tutorial Roberth Vala covers how to set up cinema projections in a way that really works.
3ds Max » Basics — over 4 years ago
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In this quick introduction, we'll look at how customizable 3DS Max is to your particular needs. You can adjust the viewports, add statistics, change the colours of just about everything and save or load a custom UI of your own!
3ds Max » Basics — over 6 years ago
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This tutorial is for 3ds Max as well as any 3D modeling program. You will learn how to set up one, two, or three background images for your Modeling Projects.
3ds Max » Basics — about 7 years ago
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How to play with camera
3ds Max » Basics — about 7 years ago
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In this video tutorial Travis Williams demonstrates a range of techniques in 3ds Max, including modeling, pelt-unwrapping, texturing and path deforming.
3ds Max » Basics — almost 8 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Basics — almost 7 years ago
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In this quick, 10-minute tutorial, Ricardo Eloy explores how to create good-looking caustics using V-Ray without spending hours in calculations.
3ds Max » Animation — over 8 years ago
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As you may already know, particles can be used to do just about anything you could possibly imagine. In this tutorial, we'll be taking a look at just one of the very cool ways particles can be used to make your life much much easier. Of course we won’t be able to take a look at all the things that can be done with particles, but we are going to create something very exciting....a marching 3d army where we have full control over the position and animation of the soldiers!
3ds Max » Animation — over 4 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
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