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  13. 3ds Max

3ds Max Tutorials

3ds Max » Advanced Concepts — almost 5 years ago
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In this lesson, we'll learn everything you need to know about creating good, custom collision for use inside of UDK. We'll cover how to create it, export it, what to name it, and the rules for what makes good and "bad" collision inside of a game engine.
3ds Max » Rendering — almost 5 years ago
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Learn the steps needed to render a proper Ambient Occlusion map in 3ds Max using Mental Ray, as well as some "dos and don'ts" about getting the best results!
3ds Max » Advanced Concepts — almost 5 years ago
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Learn the proper methods for creating a great looking sky for your game engine of choice - also called a skydome - using 3ds Max, then setup the material inside of UDK!
3ds Max » Lighting — almost 5 years ago
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This tutorial will focus mainly in customizing IES web files through the use of Creator IES software, as opposed to general photometric...
3ds Max » Rendering — almost 5 years ago
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Artist decided to write a lesson on studio visualization of the cars, and precisely - on approaches to the creation of the studio ...
3ds Max » Advanced Concepts — almost 5 years ago
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Andy Walsh shares how his love affair with the UK's Victorian architecture helped to inspire and shape this piece.
3ds Max » Advanced Concepts — almost 5 years ago
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In this 38 min video Allan Mckay covers one of Fume FX 3\'s most powerful new features - Effectors. Hope you will enjoy ...
3ds Max » Materials — almost 5 years ago
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One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that transce...
3ds Max » Advanced Concepts — almost 5 years ago
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This tutorial carnivorous plant show you the texturing process using Mudbox Ptex with its rendering in 3ds Max and V-Ray 2.
3ds Max » Modeling — almost 5 years ago
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I decided to go ahead and dive into a complete project creation, from the modeling to the final render in Cycles.
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