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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — almost 8 years ago
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How to play with camera
3ds Max » Animation — over 5 years ago
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Stretchy bones are very essential for cartoon character rigging and exaggerated animations. In this video you will learn how to create Stretchy bone system in Autodesk 3Ds Max with help of some very little expression. Even if you are not very familiar in max script or expression still you will be able to understand it easily.
3ds Max » Animation — about 9 years ago
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In this tutorial Dror Lazar explains how to bind objects to curves and how to animate them according to the shape of the curves
3ds Max » Basics — almost 12 years ago
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In this short tutorial (it takes only a couple minutes to complete) I am going to show you how to use the electric map plugin from Blur Beta to make a rusty material.
3ds Max » Animation — about 11 years ago
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Creating flying airplane in 3dsmax. Beginner tutorial
3ds Max » Animation — about 8 years ago
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In day one of this this two day tutorial, author Cristian Pop will show us three different methods for creating an animated “Pinboard Effect” in 3D Studio Max.
3ds Max » Basics — over 9 years ago
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How to texture and render the collapsing building. Please visit my channel and subscribe. Plenty of more tutorials to come!
3ds Max » Basics — over 10 years ago
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I am trying to stay away from general tutorials on how to use the program, but more on useful techniques. With that said, this tutorial assumes that you have some basic knowledge of 3ds max. In my opinion this may be one of the most important lessons/workflow that you should learn before venturing out into 3ds max modeling, and its absolutely essential if you plan on doing anything for clients, architectural renders, cars, ANYTHING!
3ds Max » Basics — almost 10 years ago
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Model a Stylist Eames Lounge Chair in 3DS Max
3ds Max » Basics — almost 9 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
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