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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 5 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
3ds Max » Modeling — about 6 years ago
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Artist followed some of the best trainings on automotive modeling available on the web, that have common points and tips that he w...
3ds Max » Basics — almost 9 years ago
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Themis Benetatos show us how to create and texture a football / soccer ball using 3ds Max.
3ds Max » Animation — over 5 years ago
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In this Chapter of rigging in 3ds max We will learn how to create the Hip bone of a character and how to connect it with leg bones as well as how to set a IK solver in leg.
3ds Max » Basics — almost 8 years ago
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In this video tutorial, Roberth Vala looks at an easy and fast way to distribute custom objects on any given surface.
3ds Max » Animation — about 6 years ago
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Learn how to Design 3D text with 3ds Max. Design a text logo in 3D. Render an animation of your text. Export it to Photoshop for further enhancements. Create a great logo for your business or website.
3ds Max » Animation — over 5 years ago
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In this 3ds Max tutorial, learn the methods of fire animation. Use the “Atmospheric Apparatus” settings to set-up the fire effects. Includes three different fire effect animations.
3ds Max » Animation — over 5 years ago
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Human ear always seems to be one of the most critical for modeling. This series of tutorial will cover the basic anatomy of the human ear and how we can create that in simple way. Hope you will enjoy this
3ds Max » Modeling — over 8 years ago
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Martin Kostov’s “Soviet Machine” series is nearing completion, today Martin is back with day 6 where he’ll continue working towards the model’s completion by finalizing many of the elements found on the machine’s rear section.
3ds Max » Modeling — about 9 years ago
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In this 2-day tutorial, Chris Tate will be guiding you through the process of modelling and texturing an old water tower model using 3ds Max. Whilst day 1 covers the modelling of the tower, day 2 will take you through the UVing, texturing and rendering process.
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