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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 5 years ago
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In the second chapter of Ear modeling in Autodesk Maya we will continue from helix creation and cover the basic area structure of the human ear like creating the fossa trangularis and scafa area. Hope you enjoy the session.
3ds Max » Lighting — about 9 years ago
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A tutorial that goes through a simple, yet very effective method of creating an exterior daylight setup in 3ds max, using vray sun and vray physical camera.
3ds Max » Basics — about 9 years ago
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In this Basix tutorial we will discuss in an informal manner everything you need to know about the essential operators and workflow within Particle Flow. We will learn what each setting does inside the basic operators, and create a small mortar explosion, precisely controlled with various methods, as well as completely procedural.
3ds Max » Animation — over 5 years ago
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This is the second part of the previous chapter of Rigging in 3Ds Max. Continuing from the last chapter we will learn how to add a controller with the IK-FK system we created in the last chapter. You should have the knowledge of reaction manager in 3Ds Max before you go through this chapter. Hope you will enjoy this.
3ds Max » Animation — over 5 years ago
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In this 8th chapter we will learn how to create FK controllers in the left arm of the character. Here we cover only about the FK controls whereas in the later chapters we will discuss about how to create IK arm controls. Hope you guys will like it.
3ds Max » Basics — over 8 years ago
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There are few questions which always rise in forum like what is 3d graphics, modeling, which softwares. So, in this article you will understand...
3ds Max » Basics — about 9 years ago
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In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Animation — over 5 years ago
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In this Chapter of rigging in 3ds max We will learn how to create the Hip bone of a character and how to connect it with leg bones as well as how to set a IK solver in leg.
3ds Max » Modeling — about 9 years ago
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The goal of this tutorial is to create a simple yet elegant Chess set in a clean and efficient way. Throughout the series you will learn to use many different modeling methods and techniques, and also see which ones would be the quickest for different modeling situations, so that you will be able to create the scene in as little time as possible.
3ds Max » Modeling — over 8 years ago
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Martin will show you how to create accurate, highly detailed objects with almost no measurements. Using only several reference images. This is a great and easy to follow tutorial for both beginner and intermediate 3ds Max users alike. So let’s continue…
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