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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 5 years ago
In this chapter we will move forward to create the hand bones of the character, and also learn how to connect them with the spine bones we created in the first chapter.We will also learn about various option from bone tools, like connect bones etc.Hope this part of the tutorial will clear your understanding regarding the joining of the bone chains
3ds Max » Lighting — about 8 years ago
In this tutorial you will learn how to lighting and setting up a realistic render with Vray 2.0 and 3ds max 2011, also how to use ...
3ds Max » Modeling — about 8 years ago
Today we bring you day 2 of the ‘Mini Semi Truck” tutorials series by Cgtuts+ Co-Editor Ben Tate. In today’s post we’ll continue to block out and detail the truck model by adding the front grill, bumper, headlights and gas tank, as well as the main exhaust pipe sections.
3ds Max » Modeling — over 9 years ago
Who said only humans can be artistic, another beautiful creation of god that is animals can also be artistic specially cats
3ds Max » Modeling — over 6 years ago
The video and written tutorial will show you step by step the process of car modeling in 3ds Max.
3ds Max » Animation — about 7 years ago
In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
3ds Max » Basics — almost 8 years ago
In this video tutorial Roberth Vala covers one of the many methods that can be used to simulate cloth.
3ds Max » Lighting — over 8 years ago
Lighting is the basic and useful technique in 3D studio max, almost every project depend upon it. Here I am going to tell you some basics of Daylight, it is a video Tutorial, hopefully you will like it.
3ds Max » Modeling — over 8 years ago
Travis Williams's in-depth video tutorial about how to create the Weighted Companion cube featured in Valve's game Portal using Autodesk 3D Studio Max.
3ds Max » Modeling — about 6 years ago
Learn modeling and unwrapping in 3ds Max. Includes tutorials for all applied texture maps: Normal map, Diffuse map, Specular map, and Opacity map. Use Gimp or Photoshop to design the textures.
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