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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — over 5 years ago
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Learn the basics of using Layers in Autodesk's 3ds Max!
3ds Max » Basics — over 8 years ago
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Introduction to basic 3D rigging using only pivot points and linking. Learn about IK versus FK rigging for animation and how to set up IK controllers. You will learn use the "Layer Manager" to separate Mesh objects from Rig objects
3ds Max » Basics — over 8 years ago
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This tutorial will teach you to create 3d blue prints for vehicles and other miscellaneous objects for 3ds Max.
3ds Max » Basics — almost 7 years ago
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A fast mental ray render using photometric lights and HDRI.
3ds Max » Basics — over 6 years ago
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this is part 1/3 of modeling a TV for game engine
3ds Max » Basics — almost 7 years ago
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In this video tutorial, Roberth Vala looks at an easy and fast way to distribute custom objects on any given surface.
3ds Max » Basics — over 10 years ago
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This tutorial will teach you the basics & essentials of 3ds max. Great for if your new with the software.
3ds Max » Basics — over 9 years ago
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In this tutorial, you'll learn the basics of working with Local coordinates. World coordinates are the XYZ axes of the world, also known as the Home Grid or the Construction Grid. Local coordinates are the XYZ axes of each object. The local coordinate system is necessary for convincing animation. This is especially true for rotating objects such as character joints. Without it, the character's arms and legs would twist and break in impossible ways. Local coordinates are directly related to
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