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  13. 3ds Max

3ds Max Tutorials

3ds Max » Lighting — over 4 years ago
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In this second chapter of the lighting series in Autodesk 3ds max we will continue discussing about the light parameters. In this chapter you will learn about the parameters like intensity and decay level. Decay is very important parameter for lighting. Decay depends on the distance of the object from the light. You will also learn about the different kind of decays and how they behave in 3D world.
3ds Max » Modeling — over 4 years ago
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The steampunk sword tutorial was and still is a very popular tutorial and I have decided to make another steampunk themed tutorial. In this tutorial, I will show you how to model a steampunk street lamp, a concept made by Rob Sandberg.
3ds Max » Modeling — almost 5 years ago
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This is the second chapter of the Ford Escort. In this tutorial, the author shows you how to model a simple interior of a car
3ds Max » Modeling — over 4 years ago
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In this quick introduction to retopology, we'll use Topogun to quickly explore proper edgeloops for animation by examining a before-and-after look at a simple character model.
3ds Max » Advanced Concepts — almost 3 years ago
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If you came across to a requirement where you want to make UIImage Background Transparent then use below method to achieve it. For more details please visit the link http://findnerd.com/list/view/Make-UIImage-White-Background-Transparent-in-iOS/3398/
3ds Max » Lighting — over 4 years ago
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Welcome to our new section Lights in 3ds max. This series will cover the essential parameter of different lights in 3ds max. How to use a light and which parameter holds which key. The first chapter will show you the basic parameters of light. we will start with Omni light in 3ds max. Hope you will enjoy.
3ds Max » Advanced Concepts — almost 3 years ago
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If you are adding Server in Eclipse for Tomcat, and you are facing below error “Unknown version of Tomcat was specified.” on Ubuntu then do following: - For more details please visit the link http://goo.gl/YjEYl6
3ds Max » Basics — almost 5 years ago
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Many people have problems with the imported blueprint's quality. I have made a small tutorial where I am showing you how to get a better quality in your viewport of the blueprints
3ds Max » Advanced Concepts — almost 3 years ago
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These two operators or function can be used to check equity of objects or operands. "==" is used to check if pointer values of objects are same. For more details please visit the link http://goo.gl/w18vDr
3ds Max » Advanced Concepts — almost 3 years ago
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Learn how to compress the video file and save the compressed file in document directory. For more details please visit the link http://findnerd.com/list/view/How-to-Compress-Video-File-Through-coding-in-ios/2235/
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