1. CSS
  2. Flash
  3. HTML
  4. Illustrator
  5. Java
  6. JavaScript
  7. Maya
  8. Photography
  9. Photoshop
  10. PHP
  11. Ruby
  12. Ruby on Rails
  13. 3ds Max

3ds Max Tutorials

3ds Max » Advanced Concepts — almost 4 years ago
Thumbnail
With the launch of bigger screens of iPhones , Apple also introduced Adaptive UI concept. There are some main things you should know to work with Adaptive UI. http://findnerd.com/list/view/Adaptive-UI-concept/2313/
3ds Max » Materials — almost 6 years ago
Thumbnail
In this tutorial I will show you how to unwrap the car surfaces in order to create a texture them. To unwrap the car we will use the “Unwrap UVWs” modifier from 3DS max and to create the texture, we will use Photoshop, ori you can use any other similar software you want.
3ds Max » Modeling — over 5 years ago
Thumbnail
This is a basic vehicle modeling tutorial in 3ds max. In this tutorial you will learn the basic workflow for modeling the futuristic car. Thank you for watching.
3ds Max » Advanced Concepts — over 5 years ago
Thumbnail
Learn how to model a realistic 3d diamond using 3d studio max 2012 with mental ray advanced techniques
3ds Max » Materials — almost 6 years ago
Thumbnail
This is the second chapter of the Chess set tutorial. In this chapter we will show you how to texture the chess set
3ds Max » Advanced Concepts — almost 4 years ago
Thumbnail
Here is the method in ios that can clip an audio file(i.e MPMediaItem) with the time interval. For more details please visit the link http://findnerd.com/list/view/How-to-clip-an-audio-file-in-iPhone/2238/
3ds Max » Modeling — about 6 years ago
Thumbnail
We unlock the 3dmotive vault with our old-school video on creating a Junk Pile using Physics! The Physics reactor inside of 3ds Max has changed in recent releases, but many of the techniques are still applicable today. We hope you can still use some of these techniques to create a sweet looking junk pile in your software of choice!
3ds Max » Lighting — over 5 years ago
Thumbnail
Learn how to use Daylight system to make a realistic outdoor scene using 3dsmax 2010.
3ds Max » Modeling — about 6 years ago
Thumbnail
In this lesson, Stephen Wells is going to give a quick overview of how to create new geometry over an existing high resolution mesh while using the Topogun software. This is a good one for those of you looking to retopologize outside of zBrush, so don't miss it! https://www.3dmotive.com/
3ds Max » Materials — over 5 years ago
Thumbnail
In this lesson, Gregory Mirles is going to teach us both the theory and usage behind creating Texture Kits inside of 3DS Max.
Help us out! More and more tutorials are submitted to Good-Tutorials each day. We could use your help with finding good tutorials. Mind lending a hand?