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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — over 8 years ago
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In this video we'll start by using Photoshop to create a spherical map of our sky which we'll then UVW map to a sky model inside of 3ds Max. This skydome can serve as a backdrop for our scene in 3ds Max, or inside of a game engine.
3ds Max » Basics — over 8 years ago
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Quick tip on how to clean up some memory if you have problems running your scene or crash on render.
3ds Max » Basics — over 8 years ago
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This video will cover the basic pipeline for exporting custom static meshes from 3ds Max and importing them into UDK. Basic material creation and assignment will also be covered.
3ds Max » Basics — almost 8 years ago
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In this tutorial, Tiago Mederios looks at using 3D LOD subdivision in Max to make a scene lighter to render by optimizing the number of used polygons.
3ds Max » Basics — over 11 years ago
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In this short tutorial (it takes only a couple minutes to complete) I am going to show you how to use the electric map plugin from Blur Beta to make a rusty material.
3ds Max » Basics — about 5 years ago
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The Battle for 3D; 3ds Max vs Maya. Read this to find out which one is best for you.
3ds Max » Basics — over 7 years ago
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How to play with camera
3ds Max » Basics — almost 9 years ago
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Introduction to basic 3D rigging using only pivot points and linking. Learn about IK versus FK rigging for animation and how to set up IK controllers. You will learn use the "Layer Manager" to separate Mesh objects from Rig objects
3ds Max » Basics — over 8 years ago
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In this video we will cover how to create a second UV set for your game assets using 3ds Max. With this second UV set, we can take advantage of lightmaps inside of a game engine such as UDK.
3ds Max » Basics — about 5 years ago
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In this quick introduction, we'll look at how customizable 3DS Max is to your particular needs. You can adjust the viewports, add statistics, change the colours of just about everything and save or load a custom UI of your own!
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