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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — almost 8 years ago
Introduction to basic 3D rigging using only pivot points and linking. Learn about IK versus FK rigging for animation and how to set up IK controllers. You will learn use the "Layer Manager" to separate Mesh objects from Rig objects
3ds Max » Basics — over 7 years ago
In this tutorial, Jarlan Perez covers the process of unwrapping a hard-surface model in 3DS Max. Covering the importance of keeping UVs clean and stretch free, Jarlan also looks at how to keep the process as simple as possible, whilst at the same time giving you full control over the results.
3ds Max » Basics — about 5 years ago
Learn the basics of using Layers in Autodesk's 3ds Max!
3ds Max » Basics — about 8 years ago
If you love typography like I do, you are always looking for a new way to funk out your type. You will learn some amazing and creative ways to make your type look absolutely beautiful!
3ds Max » Basics — almost 10 years ago
In this tutorial for beginners we are going to learn how to create a wooden bed using reference images. It is easy to follow as we have used animated images where ever necessary so that even a beginner would be able to follow easily and create a bed easily in 3ds Max. Follow the link for more details....
3ds Max » Basics — over 7 years ago
Introduction to basic rigging with 3DS Max bones. Learn how to rig this simple lamp model using bones and how to add simple animation controllers. Learn how to introduce IK (Inverse Kinematics) to the rig for easier animation and control...
3ds Max » Basics — about 2 years ago
To add the object in array in For Loop we have several methods. For more details please visit the link http://findnerd.com/list/view/Save-the-other-Object-in-array-using-for-loop/2804/
3ds Max » Basics — about 7 years ago
Quick tip on how to clean up some memory if you have problems running your scene or crash on render.
3ds Max » Basics — over 6 years ago
In this quick, 10-minute tutorial, Ricardo Eloy explores how to create good-looking caustics using V-Ray without spending hours in calculations.
3ds Max » Basics — almost 9 years ago
I am trying to stay away from general tutorials on how to use the program, but more on useful techniques. With that said, this tutorial assumes that you have some basic knowledge of 3ds max. In my opinion this may be one of the most important lessons/workflow that you should learn before venturing out into 3ds max modeling, and its absolutely essential if you plan on doing anything for clients, architectural renders, cars, ANYTHING!
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