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  13. 3ds Max

3ds Max Tutorials

3ds Max » Basics — over 9 years ago
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This tutorial will teach you to create 3d blue prints for vehicles and other miscellaneous objects for 3ds Max.
3ds Max » Basics — over 11 years ago
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This simple tutorial demonstrates how to generate a normal map. Part two demonstrates more in-depth, advanced techniques.
3ds Max » Basics — about 6 years ago
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The inbuilt array functions inside 3ds Max is used for creating one-, two-, and three-dimensional arrays. For example, a row of five objects is a single-dimension array, even though it takes up three-dimensional space in the scene.
3ds Max » Basics — over 8 years ago
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Quick tip on how to clean up some memory if you have problems running your scene or crash on render.
3ds Max » Basics — over 10 years ago
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In this step by step tutorial we shall go through the process of learning to model wooden relax chair. Just follow the steps as shown in the tutorial....
3ds Max » Basics — over 9 years ago
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If you love typography like I do, you are always looking for a new way to funk out your type. You will learn some amazing and creative ways to make your type look absolutely beautiful!
3ds Max » Basics — over 8 years ago
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From this tutorial you will learn how to model, texture and render an Mp3 Player.
3ds Max » Basics — almost 9 years ago
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When designing an identity and brand materials for a client, good presentation is crucial! In the first part of this 2-day tutorial, Hussain Almossawi takes us through how to model the different items usually involved in the branding process, whilst in Day 2 he’ll cover Lighting, Applying Materials, Studio Settings, Rendering and Exporting, and finally the Post Production. So let’s get started!
3ds Max » Basics — almost 8 years ago
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In this video tutorial Roberth Vala covers how to set up cinema projections in a way that really works.
3ds Max » Basics — over 10 years ago
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I am trying to stay away from general tutorials on how to use the program, but more on useful techniques. With that said, this tutorial assumes that you have some basic knowledge of 3ds max. In my opinion this may be one of the most important lessons/workflow that you should learn before venturing out into 3ds max modeling, and its absolutely essential if you plan on doing anything for clients, architectural renders, cars, ANYTHING!
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