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  13. 3ds Max

3ds Max Tutorials

3ds Max » Advanced Concepts — over 11 years ago
How to Export 3D Camera Data from Cinema 4D into After Effects
3ds Max » Animation — over 11 years ago
An Introduction to Subdivision (High-Poly) Modeling Tools and Techniqies
3ds Max » Modeling — almost 11 years ago
Discover the secrets behind properly lighting and rendering interior scenes with 3ds Max and Vray in this easy to follow, step by step walkthrough. Scene setup, modeling, texturing, lighting, and rendering for realistic output will all be discussed, so there is literally something in here for everyone!
3ds Max » Animation — over 9 years ago
In this video tutorial Roberth Vala looks at how to practice animation timing and the placement of keys.
3ds Max » Animation — over 9 years ago
In day one of this this two day tutorial, author Cristian Pop will show us three different methods for creating an animated “Pinboard Effect” in 3D Studio Max.
3ds Max » Modeling — about 13 years ago
You can’t find many tutorials about low polygon modeling. I haven’t found any (well one, but it explained everything too confusing for me) tutorials concerning low polygon heads, that’s why I decided to do this tutorial.
3ds Max » Modeling — over 11 years ago
In this tutorial we cover Concepts and procedures for architectural modeling, building 3D objects, generating objects from curves or shapes. You will learn how to build and model Complete Corporate Architectural Building from scratch to final.
3ds Max » Modeling — over 12 years ago
The following article isn't intended to be a tutorial as such but rather a focused ‘making of' during which I will attempt to explain a lot of my working practices and techniques.
3ds Max » Advanced Concepts — almost 7 years ago
Use 3ds Max Particle Flow to make rain fill a box. Two Realistic animations in one. Learn Particle effects for the rain, and auto-key animation for the water fill.
3ds Max » Modeling — over 9 years ago
In this tutorial authored by Cgtuts+’s own Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun, using a combination of blueprints, images and video reference.
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