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  13. 3ds Max

3ds Max Tutorials

3ds Max » Animation — over 8 years ago
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This is not a tutorial for teaching how to work with any armature system, artist will try to teach the main poses and how to animate...
3ds Max » Basics — almost 10 years ago
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Tom Isaksen brings some more 3ds Max tips and tricks our way in this quick little tutorial....
3ds Max » Animation — almost 7 years ago
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In this Chapter 10 of the rigging in 3ds max series we will learn how to create foot controls in a character rig. Before starting this chapter we will strongly recommend to go through the reaction manager in 3ds Max which you can found in our basic section. Hope you will enjoy this.
3ds Max » Basics — about 6 years ago
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A beginners guide to 3ds Max. This is a very popular piece of software used for modeling 3D objects and scenes, and is a premier 3D software for animation in games and TV and movies. Read this to see if 3D design is your path to success!
3ds Max » Animation — almost 7 years ago
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Welcome to 11th chapter of rigging in Autodesk 3Ds Max. In this chapter we will specifically concentrate on how to create an IK-FK switch in 3ds Max. This chapter is divided in to two parts and very essential for character rigging
3ds Max » Animation — almost 7 years ago
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Hello and welcome to the third chapter of the rigging in Autodesk Maya. In this chapter we will cover the arm joints and also learn how to mirror a joint chain in a seamless manner. You will also see how the proper naming of joints help while rigging from the beginning. Happy learning.
3ds Max » Animation — over 9 years ago
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In this video tutorial Roberth Vala looks at how to practice animation timing and the placement of keys.
3ds Max » Animation — almost 7 years ago
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In this chapter we will move forward to create the hand bones of the character, and also learn how to connect them with the spine bones we created in the first chapter.We will also learn about various option from bone tools, like connect bones etc.Hope this part of the tutorial will clear your understanding regarding the joining of the bone chains
3ds Max » Characters — over 9 years ago
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An overview of how you can create character for computer games.
3ds Max » Modeling — over 9 years ago
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The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, Martin will show you how to create accurate, highly detailed objects with almost no measurements.
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