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3ds Max Tutorials

3ds Max » Animation — over 5 years ago
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Welcome to the second chapter of the Rigging in Maya. In this chapter we will start to rig a character and to start with , we will construct the spine joints of the character. We will also know the basic steps which a rigger should remember while creating a rig structure of a character. Hope you all will enjoy.
3ds Max » Basics — over 7 years ago
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This tutorial is for 3ds Max as well as any 3D modeling program. You will learn how to set up one, two, or three background images for your Modeling Projects.
3ds Max » Animation — over 5 years ago
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Welcome to 11th chapter of rigging in Autodesk 3Ds Max. In this chapter we will specifically concentrate on how to create an IK-FK switch in 3ds Max. This chapter is divided in to two parts and very essential for character rigging
3ds Max » Lighting — over 8 years ago
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Lighting is the basic and useful technique in 3D studio max, almost every project depend upon it. Here I am going to tell you some basics of Daylight, it is a video Tutorial, hopefully you will like it.
3ds Max » Animation — over 5 years ago
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In the 6th chapter of the series we will learn about the controllers of leg. here we will learn how to create the controller of foot, lower hip part and also the controller of knee.
3ds Max » Animation — over 5 years ago
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Welcome to the 7th chapter of the rigging series. In this Chapter of Rigging in Autodesk 3Ds Max we will discuss about the torso controller of the character. This chapter is very important as we will cover how to create controller of a FK chain. Hope you will enjoy this
3ds Max » Animation — about 7 years ago
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In this video tutorial, you will learn how you can creates the shapes of wires using PFlow in 3ds Max. This technique will helps you in achieving different and artistic results
3ds Max » Animation — over 7 years ago
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In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
3ds Max » Modeling — over 8 years ago
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Hello boys and girls. This is another 3d modeling tutorial from witch you will learn how to create a football/soccer ball in 3ds Max 2011. Also, you will learn how to texture the ball using the Unwrap UVW modifier.
3ds Max » Modeling — over 7 years ago
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Hi,i did a character using hard surface modeling in 3ds max, with a lot of smoothing groups and mult sub object material.
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