Apr 07, 2011 — 5 comments
This tutorial shows you how to make a Dragon or Bat wing that is easily animated and the skin between the wing bones streches.
You can’t find many tutorials about low polygon modeling. I haven’t found any (well one, but it explained everything too confusing for me) tutorials concerning low polygon heads, that’s why I decided to do this tutorial.
This tutorial will describe how modelled my character from a sketch. The method I used here is edge loop modeling.
Learn how to create a image from references using 3d swoftware and Photoshop
Explained the steps used in this wonderful 3d artwork
This tutorial learn you how to create a simple laser beam.
"Balance's spirit" is an illustration which I carried out for my training to carry out a realistic character. Indeed, at the beginning there was no concept design on this project.
This tutorial learn you how to integrate 3D objects in 2D.
This tutorial learn how to create a simple water surface.
This simple tutorial demonstrates how to generate a normal map. Part two demonstrates more in-depth, advanced techniques.
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