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  13. 3ds Max


3ds Max Tutorials

3ds Max » Basics — almost 6 years ago
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In this short tutorial (it takes only a couple minutes to complete) I am going to show you how to use the electric map plugin from Blur Beta to make a rusty material.
3ds Max » Rendering — almost 6 years ago
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In this tutorial you have a chance to learn how to setup a raytrace scene using 3DStudio Max and Brazil.
3ds Max » Lighting — almost 6 years ago
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this tutorial will explain simple lighting techniques and some texturing tips with Vray materials. Let's get started!
3ds Max » Modeling — almost 6 years ago
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I got the idea for this project from a West elm catalog magazine. The scene stays true to the reference image from the catalog but i added my own touches. That is all for the introduction.
3ds Max » Modeling — almost 6 years ago
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Hey all, well i finally finished this tutorial. It took me some time to do this one since it was my first video tutorial. I want to apologize in advance, by saying that my English is NOT the best because i am not American. I hope you enjoy the tutorial and i really hope to get some feedback about what better things i can do for the next tutorial. If you followed along, I would like to see your outcomes.
3ds Max » Rendering — almost 6 years ago
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This tutorial will show you how to setup the lighting scene in 3D Studio Max for rendering using Brazil render.
3ds Max » Lighting — almost 6 years ago
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We have to experiment a lot to get a good result. Most often, however, my best outputs are from a proper workflow. Lighting workflow is an excellent article on different types of lights and its workflow.
3ds Max » Advanced Concepts — almost 6 years ago
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Particle stimulation with texture maps is a step-by-step maya tutorial on how to create a particle stimulation with texture maps using Autodesk Maya and Adobe Photoshop
3ds Max » Modeling — almost 6 years ago
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Make a complex geometric abstract design in simple and straightforward steps using Autodesk's 3D Studio Max.
3ds Max » Lighting — almost 6 years ago
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The effect could be achieved in 3D Studio Max using Mental Ray as render engine and Mental ray glass material.
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