Apr 07, 2011 — 5 comments
Preparing a model in 3D Studio Max for use in Unity 3D.
In this 3d modeling tutorial we will be 3d modeling the frame of the bicycle.
This is the first part of a 3d modeling tutorial series that will cover the process of 3d modeling a bicycle using 3ds Max 2015.
From this 3d modeling tutorial you will learn how to create a 3d Coffee Thermos using 3ds Max 2015.
Tutorial taking you through the steps of modelling and then sculpting a tree in 3DS Max and Mudbox
This is a basic vehicle modeling tutorial in 3ds max. In this tutorial you will learn the basic workflow for modeling the futuristic car. Thank you for watching.
Toy Train ::: 3D’s Max Modeling, V-Ray Material and Rendering, Photoshop Color Correction and Compositing Video Tutorial Oyuncak Tren ::: 3D’s Max Modelleme, V-Ray Malzeme ve Görselleştirme, Photoshop Renk Ayarları ve Kompozisyon Video Ders
In this quick introduction to retopology, we'll use Topogun to quickly explore proper edgeloops for animation by examining a before-and-after look at a simple character model.
The steampunk sword tutorial was and still is a very popular tutorial and I have decided to make another steampunk themed tutorial. In this tutorial, I will show you how to model a steampunk street lamp, a concept made by Rob Sandberg.
Our basic ear shape has already came out nicely, and now we will start the detailing of the human ear model. In this chapter we will start detailing of the inner portion of the ear we will readjust the cut flow of the model and start to give it a clear and nice loops. Hope you will enjoy it
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