login
create account
Using VRay Global Illumination GI (Realistic Lighting)
3ds Max
»
Rendering
»
July 27, 2007
Submitted by
Oman3D
»
Learn how to use VRay's Global Illumination to create realistic looking lighting for a scene.
Rating: 4.0/5
|
1,640 clicks
|
0 comments
|
2 saves
|
share
|
report
Comments on this tutorial
Discuss this tutorial
You must be
logged in
to comment on a tutorial.
CSS
Flash
HTML
Illustrator
Java
JavaScript
Maya
Photography
Photoshop
PHP
Ruby
Ruby on Rails
3ds Max
Good-Tutorials
Advertise
Blog
Help
RSS
Submit a tutorial
Top Tutorials
Related Links
Graphic Design Portal
MySpace Layouts
Photoshop-Tips.com
Photoshop contests
Partner Links
Virtual PBX
Night Vision Equipment
Night Vision Scope
Fresh Desktop Wallpapers